I've started collecting some textures and turning them into tiles. so far at the moment I've only collected a few, but my collection will grow fast. I've also started making normal maps from the textures. Here's some of what I've got at the moment:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtKIjfZKkOH3yDOqOPwBPgLuUdhh36YuMaXM-QbGDVlB6VC_SQk_MEvC1DV8ROSFHMNzplrOMvYQyAXI96_Fddm4F3pMkLet0jCyThCz008dID-eblKSy6ub-g8zLpuG6mohAldYcLEfnv/s200/Lava_Tile_NRM.png)
This is the lava texture I've chosen it suits the needs of looking like loose volatile lava with high viscosity.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFBwrteFSG9Ap-Eehp8fyYg3WT4gOxbT-tjbQ-IlysvEkILAsV7lqXb51FwWV1hDPZjcfDtI6oM1jRFBg4SmDNytDR2DLktjJGXIP1VNUlQadKrBiP44L_0Fk0ROD_bNpySkKWPZHmJrgl/s200/Lava_Tile_NRM.png)
I chose this volcanic rock texture, it makes the volcanic part of the map look darker and more dangerous.
These textures are just some of the ones i have so far, i'll likely update in the future about some more if i find them worth it. As for now bloggers, goodbye!
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